Monday, 3 December 2012

Second bit of dragon footage and animation, not finished

Using the same technique as the previous animations I had put both dragons into the .ma camera solve from Boujou and put the skeleton seperately so I can animate it easier.


I then had two dragons animated flying past each other as the camera moves away from the scene they would come into view.
I textured the second dragon differently and had it fly towards the screen after it had flown past the first dragon.
Here are some screen captures before rendering.

A playblast need to do some more then batch render it using mental ray :)

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